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BIOSHOCK 4
RESPONSIBILITIES:
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Designing and blocking out areas in the game.
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Designing and scripting Main and Side Quests.
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Prototyping, scripting and debugging puzzles, utilizing the game's various elements
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Working closely with Environment Artists and Writers to ensure the most cohesive experience for the levels.
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Creating and maintaining documentation on levels, mechanics and Unreal tools and techniques
Bioshock 4 is the next installment to the iconic Bioshock franchise, and I have the privilege to be part of an extremely talented team at Cloud Chamber that tirelessly works on it. Stay tuned for more exciting news!
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