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BIOSHOCK 4

RESPONSIBILITIES:
  • Designing and blocking out areas in the game.
  • Designing and scripting Main and Side Quests.
  • Prototyping, scripting and debugging puzzles, utilizing the game's various elements
  • Working closely with Environment Artists and Writers to ensure the most cohesive experience for the levels.
  • Creating and maintaining documentation on levels, mechanics and Unreal tools and techniques

Bioshock 4 is the next installment to the iconic Bioshock franchise, and I have the privilege to be part of an extremely talented team at Cloud Chamber that tirelessly works on it. Stay tuned for more exciting news!

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